This interview with Tim Sweeney discusses his prediction that graphic rendering will move from special purpose GPUs back to the CPU:
I expect that in the next generation we'll write 100 percent of our rendering code in a real programming language—not DirectX, not OpenGL, but a language like C++ or CUDA.
A real programming language unconstrained by weird API restrictions. Whether that runs on NVIDIA hardware, Intel hardware or ATI hardware is really an independent question.
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