Rating: 5.0/5 Stars
Rank: 3592
Book - All Customer Reviews
Programming Game AI by Example
Mat Buckland
Customer Review
1 - 4 of 4
![]() | | 1. | A must-have. | | (USA) October 23, 2004 - 5.0/5 stars | | This book is simply one of the best AI texts that I have ever seen. The
author has the ability (as those others who have visited his website will
attest - http://www.ai-junkie.com/ai-junkie.html ) to take complex topics... read full review |
![]() | | 2. | Quite possibly the best book on AI programming for games | | (San Francisco California) November 12, 2004 - 5.0/5 stars | | If the glowing reviews from industry professionals arn't enough, here's
another one from the perspective of a game programming student.
I've spent quite a bit of time examining the various available texts on
game... read full review |
![]() | | 3. | Absolute Best | | (San Francisco California) March 3, 2005 - 5.0/5 stars | | I have a 50+ book library focused on game development and game programming.
This is by far the best written and edited book in my library. With
respect to AI it is unmatched. Clear and concise with excellent... read full review |
![]() | | 4. | Best game book I ever read so far | | (Baltimore, MD United States) March 8, 2005 - 5.0/5 stars | | I am not a game programmer, just a fan wishing to build my own game someday
:)
I read the first two chapter, finite state machine and stearing,
and then I ran the code downloaded from website. I was astonished that
these... read full review |
Customer Review 1 - 4 of 4
|